![]() ![]() This game absolutely blew my mind back in 1996. Of the three games in this collection, it’s Grand Pappy 64 that I was most excited to jump back into. Hopefully Nintendo reconsiders this artificial scarcity tactic, because it’s not only dumb, but it makes them look like manipulative Super Mario 64 ![]() What’s truly odd is that this limitation is apparently true for both physical and digital copies of the game, meaning you won’t even be able to buy the collection digitally after March next year. Interestingly, Nintendo has announced that this collection will only be available to purchase for a limited time, through March 31, 2021. Mario 64, for example, basically perfected the 3D platformer at a time where nobody could get it to work! Hell, it’s almost worth playing a bit of each game for the historical value alone. While you mileage with each entry may vary, and nostalgia is still probably the biggest draw for your particular favorite, these games are truly stellar experiences. Hell, this game didn’t even have GameCube controller support on release, an omission which rendered Sunshine virtually unplayable (at least in my opinion).Īs barebones as it is though, Super Mario 3D All-Stars has some good muthaf^%kin’ bones! These three titles are undisputed classics-YES, even Sunshine!-and the magic of their gameplay lives on to this day. ![]() But considering that all changes are accomplished here through emulation tricks-and that the game is still running old roms from a decade or two ago-there’s little in this package that screams quality. Granted, this is first time any of these games have been officially released in HD, and a few tweaks needed to made in order for things work on the Switch control-wise. It bundles together three great platformers, all of which benefit from the bump up to HD resolutions, and Nintendo have done well to adapt the varying controls to suit the Nintendo Switch, but there’s a squandered opportunity to enhance and go beyond this in a meaningful way.It is a little disappointing that Nintendo didn’t put in more effort. In our Super Mario 3D All-Stars review, I wrote: In actual fact, they’re being run under emulation, leaving us with Mario 64 and Sunshine running at 30fps when they should be clearly able to hit 60fps on Switch. In the grand scheme of things, they’re relatively small changes to an otherwise quite disappointing remaster of these three classic platformers.
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